AI Insights · Timothy · July 2022
Top 5 io Games Performance in Italy Q2 2022
Discover the performance trends of the top 5 io games in Italy during Q2 2022, including weekly downloads, revenue, and active users.
In Q2 2022, the top 5 io games on a unified platform in Italy exhibited varied performance trends in weekly downloads, revenue, and active users. Here's a closer look at each game's metrics:
Snake Rivals - io Snakes Games had a fluctuating weekly revenue, peaking at around $405 in early May and dropping to approximately $153 by the end of June. Weekly downloads started strong at 3.2K in late March but decreased to around 612 by the end of the quarter. Active users also saw a decline from 7.1K to 2.8K.
Agar.io maintained relatively stable weekly revenue, averaging around $200, with a high of $275 in early April. Weekly downloads hovered around 2K to 3.8K, while active users saw a gradual decline from 10.7K to 9.5K throughout the quarter.
Hole.io experienced a steady decline in weekly downloads, starting at 30.2K in late March and dropping to 12.7K by the end of June. Weekly revenue showed a slight increase, peaking at $122 in the last week of June. Active users remained robust, fluctuating around 100K.
Little Big Snake had a consistent weekly revenue, with a peak of $139 in late June. Weekly downloads were relatively stable, averaging around 450 to 760. Active users showed minor fluctuations, maintaining around 2K throughout the quarter.
Ancient Battle saw its weekly revenue reach a high of $188 in early May before dropping to $55 by the end of June. Weekly downloads remained steady around 200 to 279. Active users decreased from 1K to approximately 751 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.